The Cronus Syndrome
A Quantitative Study for the Evaluation of Local History as a Teaching Subject in the Educational Reality of Secondary Education in Gamified Inclusion Classes
DOI:
https://doi.org/10.33422/icfte.v4i2.1550Keywords:
locality, game based learning, historical consciousness, integrated classroomAbstract
The purpose of this research is to identify local history as a necessary teaching subject in the educational reality of Greek Secondary Education, in gamified inclusion classes. The objective is twofold: to explore the attitudes of the school community towards teaching local history as an autonomous subject in the curriculum, and the role of gamification as a teaching tool for adolescent students. The study was based on the collection of quantitative data through questionnaires completed and processed by an adequate sample of both serving teachers in Lesvos in 2024-2025 and students from all three grades of the 2nd High School of Mytilene. Its originality lies in the gamification of local history inside and outside the classroom. The research results showed that the playful teaching of local history helps in discovering the past through the present in an experiential manner. The "Cronus syndrome" in history teaching describes a situation where the teaching of general history "overwhelms" local history, which is equally valuable for understanding historical knowledge and identity. Addressing this imbalance is important for a more holistic and meaningful history education that integrates both general and local dimensions. The "schooling" of local history requires further investigation in an attempt to make it "visible" instead of "invisible".
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Copyright (c) 2026 Maria Zafeiriou, Thanasis Daradoumis , Evangelia Sampanikou, Evangelia Kavakli

This work is licensed under a Creative Commons Attribution 4.0 International License.



