Enhancing students’ learning with Game-Based Approaches

Proceedings of The ‏Global Conference on Education and Teaching

Year: 2021


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Enhancing students’ learning with Game-Based Approaches

Kwan Yuet Ling, Linda



This study arises out of research in a school where the majority of students, aged between seven and nine, had experienced substantial difficulty in problem-solving in mathematics. The study was designed to discover why such a large body of students had so many difficulties in solving what, to their peers elsewhere, might be seen as simple arithmetic problems well within their capabilities. The study was designed to discover the extent of the students’ difficulties and the reasons for them. 27 students were studied over a a period of many months. Each was interviewed face-to-face. Of the 27 students, four were then selected for further in-depth interviews. All interviews were videotaped and the recordings were studied and analysed and relevant data extracted. The findings disclosed a number of problems on math language in both procedural and conceptual knowledge, the details of which, it was felt, could help the teachers understand the symptoms of the poor performance and the reasons for it so that they could then design a suitable remedial programme. Game-based approaches were used to enhance students’ learning.

Keywords: conceptual; knowledge; procedural; solving problems; thought process.